Project Jorda Rev 11 Trinity Core Win 32 (СTDB-YTDB 8386)
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denverian, в сборке конфиг не стандартный, если всё близлайк хочешь сделать, выставляй где нужно единицыДобавлено (07.06.2010, 23:41) --------------------------------------------- denverian, лут с рыцаря: Code DELETE FROM creature_loot_template WHERE item IN (47560, 47563, 47241, 47561, 47529, 47527, 47562, 47564, 47566, 47569, 47567, 49682, 47568, 47565, 48418, 43228, 44990, 43102) && entry = 12012 ; INSERT INTO creature_loot_template (entry, item, ChanceOrQuestChance, lootmode, groupid, mincountOrRef, maxcount, lootcondition, condition_value1, condition_value2) VALUES (12012, 43102, 75, 1, 0, 1, 1, 0, 0, 0), (12012, 43228, 27, 1, 0, 4, 4, 1, 57940, 0), (12012, 44990, 46, 1, 0, 1, 1, 0, 0, 0), (12012, 47241, 100, 1,0, 1, 1, 0, 0, 0), (12012, 47527, 15, 1, 1, 1, 1, 0, 0, 0), (12012, 47562, 15, 1, 1, 1, 1, 0, 0, 0), (12012, 47564, 13, 1, 2, 1, 1, 0, 0, 0), (12012, 47565, 13, 1, 2, 1, 1, 0, 0, 0), (12012, 47566, 13, 1, 1, 1, 1, 0, 0, 0), (12012, 47567, 13, 1, 2, 1, 1, 0, 0, 0), (12012, 47568, 13, 1, 2, 1, 1, 0, 0, 0), (12012, 47569, 13, 1, 2, 1, 1, 0, 0, 0), (12012, 48418, -17, 1, 0, 1, 1, 0, 0, 0), (12012, 49682, 13, 1, 2, 1, 1, 0, 0, 0), (12012, 47560, 14, 1, 2, 1, 1, 0, 0, 0), (12012, 47561, 14, 1, 1, 1, 1, 0, 0, 0), (12012, 47529, 13, 1, 1, 1, 1, 0, 0, 0), (12012, 47563, 14, 1, 1, 1, 1, 0, 0, 0);
Сообщение # 61 написано 07.06.2010 в 23:41
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рев 10 пощи готова Добавлено (08.06.2010, 01:11) --------------------------------------------- [blizz]что исправлено в рев 10 1.квест Behind Scarlet Lines 2.[POSSIBLE FIX] Death Knight Acherus Teleporter 3.Лорд Ребрад Полнустю пофиксен убрал баги на шыпы и вихрь 4.обновленая база CTDB-YTDB r166 0.1.1 8386 5.фикс ошыбок в логе 6.исправлено много квестов 7.исправлен баг на бг на хонор 8.Riders falling off Vehicles 9.[Fix] Ulduar - Auriaya , Razorscale, Xt002 10.Sweeping Strikes + Bladestorm 11.Snake Trap 12.[Warlock] Drain Soul effect 13.[DK] Death Grip фикс 14.[Fix] Tier 10 set bonuses 15.Darkmoon Card: Illusion end effect fix 16.исправлена ачивка Leroyyyyyy 17.[FIX][PALADIN] Eye For an Eye & Beacon of Light[/blizz] Добавлено (08.06.2010, 02:54) --------------------------------------------- обновил 1 пост
Сообщение # 62 отредактировано jorda521 - Вторник, 08.06.2010, 01:12
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jorda521, спасибо за сервера! И если позволите 1 баг репорт, после применения страха на мобов, будь то чернокнижник или жрец, по его окончании мобы тут же начинают бить-хотя находятся далеко, если пошевелится персом то моб мгновенно около перса оказывается! Если возможно исправить буду признателен.
Сообщение # 63 написано 08.06.2010 в 03:48
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Лог ошибок [cut]2010-06-08 03:50:04 Using configuration file TrinityCore.conf. 2010-06-08 03:50:04 TrinityCore Rev: * Release Hash: * (Win32,little-endian) (core-daemon) 2010-06-08 03:50:04 <Ctrl-C> to stop. 2010-06-08 03:50:04 Rev 10 Project Jorda521 2010-06-08 03:50:04 Rev 10 Project Jorda521 2010-06-08 03:50:04 Rev 10 Project Jorda521 2010-06-08 03:50:04 Future Server Jorda521 Wowjp.net 2010-06-08 03:50:04 Thanks Myh Wow Core 3.3.3a 2010-06-08 03:50:04 Blizzlike Server Project Jorda521 Rev 10 2010-06-08 03:50:04 Instanse Spawned Blizzlike 2010-06-08 03:50:04 Core Wowjp.net Revesion 8375 2010-06-08 03:50:04 Wowjp.net Project Jorda521 Thanks 2010-06-08 03:50:04 MySQL client library: 5.0.56 2010-06-08 03:50:04 MySQL server ver: 5.0.45-community-nt 2010-06-08 03:50:04 MySQL client library: 5.0.56 2010-06-08 03:50:04 MySQL server ver: 5.0.45-community-nt 2010-06-08 03:50:04 MySQL client library: 5.0.56 2010-06-08 03:50:04 MySQL server ver: 5.0.45-community-nt 2010-06-08 03:50:04 Realm running as realm ID 1 2010-06-08 03:50:04 Using World DB: CTDB r166 0.1.1 8386 2010-06-08 03:50:04 Using creature EventAI: Heisei Scripts 2010-06-08 03:50:04 ERROR: Anticheat.Movement.TeleportToPlaneAlarms (50) must be >= 20. Using 200 instead. 2010-06-08 03:50:04 ERROR: Anticheat.Movement.MistimingAlarms (200) must be >= 100. Using 1000 instead. 2010-06-08 03:50:04 Will clear `logs` table of entries older than 1209600 seconds every 10 minutes. 2010-06-08 03:50:04 Using DataDir ./ 2010-06-08 03:50:04 WORLD: VMap support included. LineOfSight:1, getHeight:1 2010-06-08 03:50:04 WORLD: VMap data directory is: ./vmaps 2010-06-08 03:50:04 WORLD: VMap config keys are: vmap.enableLOS, vmap.enableHeight, vmap.ignoreMapIds, vmap.ignoreSpellIds 2010-06-08 03:50:05 2010-06-08 03:50:05 Loading Trinity strings... 2010-06-08 03:50:05 2010-06-08 03:50:05 >> Loaded 865 Trinity strings from table trinity_string 2010-06-08 03:50:05 Initialize data stores... 2010-06-08 03:50:08 2010-06-08 03:50:08 >> Initialized 87 data stores 2010-06-08 03:50:08 Using ruRU DBC Locale as default. All available DBC locales: ruRU 2010-06-08 03:50:08 2010-06-08 03:50:08 Loading Script Names... 2010-06-08 03:50:15 2010-06-08 03:50:15 >> Loaded 1360 Script Names 2010-06-08 03:50:15 Loading Instance Template... 2010-06-08 03:50:15 >> Loaded 121 Instance Template definitions 2010-06-08 03:50:15 2010-06-08 03:50:15 Loading SkillLineAbilityMultiMap Data... 2010-06-08 03:50:15 2010-06-08 03:50:15 >> Loaded 10217 SkillLineAbility MultiMap Data 2010-06-08 03:50:15 Cleaning up instances... 2010-06-08 03:50:15 ERROR: SQL: SELECT group_instance.guid, instance FROM group_instance LEFT JOIN groups ON group_instance.guid = groups.guid LEFT JOIN characters ON groups.leaderGuid = characters.guid WHERE characters.guid IS NULL OR groups.guid IS NULL 2010-06-08 03:50:15 ERROR: query ERROR: Unknown column 'group_instance.guid' in 'field list' 2010-06-08 03:50:15 ERROR: SQL: SELECT guid, instance FROM group_instance LEFT JOIN instance ON group_instance.instance = instance.id WHERE instance.id IS NULL 2010-06-08 03:50:15 ERROR: query ERROR: Unknown column 'guid' in 'field list' 2010-06-08 03:50:15 2010-06-08 03:50:15 >> Initialized 8 instances 2010-06-08 03:50:15 Packing instances... 2010-06-08 03:50:15 2010-06-08 03:50:15 >> Instance numbers remapped, next instance id is 9 2010-06-08 03:50:15 Loading Localization strings... 2010-06-08 03:50:16 2010-06-08 03:50:16 >> Loaded 29361 creature locale strings 2010-06-08 03:50:16 2010-06-08 03:50:16 >> Loaded 19235 gameobject locale strings 2010-06-08 03:50:17 2010-06-08 03:50:17 >> Loaded 37177 Item locale strings 2010-06-08 03:50:37 2010-06-08 03:50:37 >> Loaded 9401 Quest locale strings 2010-06-08 03:50:37 2010-06-08 03:50:37 >> Loaded 5948 NpcText locale strings 2010-06-08 03:50:37 2010-06-08 03:50:37 >> Loaded 1862 PageText locale strings 2010-06-08 03:50:37 2010-06-08 03:50:37 >> Loaded 3347 gossip_menu_option locale strings 2010-06-08 03:50:37 2010-06-08 03:50:37 >> Loaded 540 points_of_interest locale strings 2010-06-08 03:50:37 >>> Localization strings loaded 2010-06-08 03:50:37 2010-06-08 03:50:37 Loading Page Texts... 2010-06-08 03:50:37 >> Loaded 1862 page texts 2010-06-08 03:50:37 2010-06-08 03:50:37 Loading Game Object Templates... 2010-06-08 03:50:38 >> Loaded 19235 game object templates 2010-06-08 03:50:38 2010-06-08 03:50:38 Loading Spell Rank Data... 2010-06-08 03:50:38 2010-06-08 03:50:38 >> Loaded 5578 spell rank records 2010-06-08 03:50:38 Loading Spell Required Data... 2010-06-08 03:50:38 2010-06-08 03:50:38 >> Loaded 39 spell required records 2010-06-08 03:50:38 Loading Spell Group types... 2010-06-08 03:50:38 2010-06-08 03:50:38 >> Loaded 528 spell group definitions 2010-06-08 03:50:38 Loading Spell Learn Skills... 2010-06-08 03:50:38 2010-06-08 03:50:38 >> Loaded 99 Spell Learn Skills from DBC 2010-06-08 03:50:38 Loading Spell Learn Spells... 2010-06-08 03:50:38 2010-06-08 03:50:38 >> Loaded 19 spell learn spells + 572 found in DBC 2010-06-08 03:50:38 Loading Spell Proc Event conditions... 2010-06-08 03:50:38 2010-06-08 03:50:38 >> Loaded 1002 extra spell proc event conditions + 54 custom 2010-06-08 03:50:38 Loading Spell Bonus Data... 2010-06-08 03:50:38 2010-06-08 03:50:38 >> Loaded 280 extra spell bonus data 2010-06-08 03:50:38 Loading Aggro Spells Definitions... 2010-06-08 03:50:38 2010-06-08 03:50:38 >> Loaded 126 aggro generating spells 2010-06-08 03:50:38 Loading Spell Group Stack Rules... 2010-06-08 03:50:38 2010-06-08 03:50:38 >> Loaded 41 spell group stack rules 2010-06-08 03:50:38 Loading NPC Texts... 2010-06-08 03:50:39 2010-06-08 03:50:39 >> Loaded 5948 npc texts 2010-06-08 03:50:39 Loading Enchant Spells Proc datas... 2010-06-08 03:50:39 2010-06-08 03:50:39 >> Loaded 42 enchant proc data definitions 2010-06-08 03:50:39 Loading Item Random Enchantments Table... 2010-06-08 03:50:39 2010-06-08 03:50:39 >> Loaded 28691 Item Enchantment definitions 2010-06-08 03:50:39 Loading Items... 2010-06-08 03:50:41 >> Loaded 37177 item prototypes 2010-06-08 03:50:41 2010-06-08 03:50:41 Loading Creature Model Based Info Data... 2010-06-08 03:50:41 >> Loaded 23902 creature model based info 2010-06-08 03:50:41 2010-06-08 03:50:41 Loading Equipment templates... 2010-06-08 03:50:41 >> Loaded 4001 equipment template 2010-06-08 03:50:41 2010-06-08 03:50:41 Loading Creature templates... 2010-06-08 03:50:43 >> Loaded 29361 creature definitions 2010-06-08 03:50:43 2010-06-08 03:50:43 ERROR: Creature (Entry: 7) has invalid unit_class(0) for creature_template. Set to 1 (UNIT_CLASS_WARRIOR). 2010-06-08 03:50:43 ERROR: Difficulty 0 mode creature (Entry: 33240) has `ScriptName`, but in any case will used difficulty 0 mode creature (Entry: 33240) ScriptName. 2010-06-08 03:50:43 Loading SpellsScriptTarget... 2010-06-08 03:50:43 2010-06-08 03:50:43 >> Loaded 1272 Spell Script Targets 2010-06-08 03:50:43 Loading ItemRequiredTarget... 2010-06-08 03:50:43 2010-06-08 03:50:43 >> Loaded 242 Item required targets 2010-06-08 03:50:43 Loading Creature Reputation OnKill Data... 2010-06-08 03:50:43 2010-06-08 03:50:43 >> Loaded 2254 creature award reputation definitions 2010-06-08 03:50:43 Loading Points Of Interest Data... 2010-06-08 03:50:43 2010-06-08 03:50:43 >> Loaded 493 Points of Interest definitions 2010-06-08 03:50:43 Loading Creature Base Stats... 2010-06-08 03:50:43 2010-06-08 03:50:43 >> Loaded 400 creature base stats. 2010-06-08 03:50:43 Loading Creature Data... 2010-06-08 03:50:47 ERROR: Table `creature` have creature (GUID: 9946408) that listed as difficulty 1 template (entry: 33724) in `creature_template`, skipped. 2010-06-08 03:50:49 2010-06-08 03:50:49 >> Loaded 137599 creatures 2010-06-08 03:50:49 Loading Creature Linked Respawn... 2010-06-08 03:50:49 2010-06-08 03:50:49 >> Loaded 5793 linked respawns 2010-06-08 03:50:49 Loading pet levelup spells... 2010-06-08 03:50:49 2010-06-08 03:50:49 >> Loaded 993 pet levelup and default spells for 39 families 2010-06-08 03:50:49 Loading pet default spell additional to levelup spells... 2010-06-08 03:50:49 2010-06-08 03:50:49 >> Loaded addition spells for 102 pet spell data entries. 2010-06-08 03:50:49 >> Loaded 703 summonable creature templates. 2010-06-08 03:50:49 Loading Creature Template Addon Data... 2010-06-08 03:50:49 >> Loaded 8137 creature template addons 2010-06-08 03:50:49 2010-06-08 03:50:49 Loading Creature Addon Data... 2010-06-08 03:50:49 >> Loaded 29974 creature addons 2010-06-08 03:50:49 2010-06-08 03:50:49 Loading Vehicle Accessories... 2010-06-08 03:50:49 2010-06-08 03:50:49 >> Loaded 43 Vehicle Accessories 2010-06-08 03:50:49 Loading Creature Respawn Data... 2010-06-08 03:50:49 2010-06-08 03:50:49 >> Loaded 17 creature respawn times 2010-06-08 03:50:49 Loading Gameobject Data... 2010-06-08 03:50:55 2010-06-08 03:50:55 >> Loaded 88413 gameobjects 2010-06-08 03:50:55 Loading Gameobject Respawn Data... 2010-06-08 03:50:55 >> Loaded 6 gameobject respawn times 2010-06-08 03:50:55 2010-06-08 03:50:55 Loading Objects Pooling Data... 2010-06-08 03:50:55 2010-06-08 03:50:55 >> Loaded 12887 objects pools 2010-06-08 03:50:55 2010-06-08 03:50:55 Loading Creatures Pooling Data... 2010-06-08 03:50:55 2010-06-08 03:50:55 >> Loaded 1238 creatures in pools 2010-06-08 03:50:55 Loading Gameobject Pooling Data... 2010-06-08 03:50:55 2010-06-08 03:50:55 >> Loaded 32699 gameobject in pools 2010-06-08 03:50:55 Loading Mother Pooling Data... 2010-06-08 03:50:55 2010-06-08 03:50:55 >> Loaded 7328 pools in mother pools 2010-06-08 03:50:55 Loading Game Event Data... 2010-06-08 03:50:55 2010-06-08 03:50:55 >> Loaded 44 game events 2010-06-08 03:50:55 Loading Game Event Saves Data... 2010-06-08 03:50:55 ERROR: game_event_save includes event save for non-worldevent id 35 2010-06-08 03:50:55 ERROR: game_event_save includes event save for non-worldevent id 36 2010-06-08 03:50:55 ERROR: game_event_save includes event save for non-worldevent id 37 2010-06-08 03:50:55 ERROR: game_event_save includes event save for non-worldevent id 38 2010-06-08 03:50:55 ERROR: game_event_save includes event save for non-worldevent id 39 2010-06-08 03:50:55 ERROR: game_event_save includes event save for non-worldevent id 40 2010-06-08 03:50:55 ERROR: game_event_save includes event save for non-worldevent id 41 2010-06-08 03:50:55 ERROR: game_event_save includes event save for non-worldevent id 42 2010-06-08 03:50:55 ERROR: game_event_save includes event save for non-worldevent id 43 2010-06-08 03:50:55 ERROR: game_event_save includes event save for non-worldevent id 44 2010-06-08 03:50:55 ERROR: game_event_save includes event save for non-worldevent id 45 2010-06-08 03:50:55 ERROR: game_event_save includes event save for non-worldevent id 46 2010-06-08 03:50:55 ERROR: game_event_save includes event save for non-worldevent id 47 2010-06-08 03:50:55 ERROR: game_event_save includes event save for non-worldevent id 48 2010-06-08 03:50:55 ERROR: game_event_save includes event save for non-worldevent id 49 2010-06-08 03:50:55 2010-06-08 03:50:55 >> Loaded 0 game event saves in game events 2010-06-08 03:50:55 Loading Game Event Prerequisite Data... 2010-06-08 03:50:55 2010-06-08 03:50:55 >> Loaded 0 game event prerequisites in game events 2010-06-08 03:50:55 Loading Game Event Creature Data... 2010-06-08 03:50:55 2010-06-08 03:50:55 >> Loaded 6481 creatures in game events 2010-06-08 03:50:55 Loading Game Event GO Data... 2010-06-08 03:50:56 2010-06-08 03:50:56 >> Loaded 21551 gameobjects in game events 2010-06-08 03:50:56 Loading Game Event Model/Equipment Change Data... 2010-06-08 03:50:56 2010-06-08 03:50:56 >> Loaded 886 model/equipment changes in game events 2010-06-08 03:50:56 Loading Game Event Quest Data... 2010-06-08 03:50:56 2010-06-08 03:50:56 >> Loaded 140 quests additions in game events 2010-06-08 03:50:56 Loading Game Event GO Quest Data... 2010-06-08 03:50:56 2010-06-08 03:50:56 >> Loaded 0 go quests additions in game events 2010-06-08 03:50:56 Loading Game Event Quest Condition Data... 2010-06-08 03:50:56 2010-06-08 03:50:56 >> Loaded 0 quest event conditions in game events 2010-06-08 03:50:56 Loading Game Event Condition Data... 2010-06-08 03:50:56 2010-06-08 03:50:56 >> Loaded 0 conditions in game events 2010-06-08 03:50:56 Loading Game Event Condition Save Data... 2010-06-08 03:50:56 2010-06-08 03:50:56 >> Loaded 0 condition saves in game events 2010-06-08 03:50:56 Loading Game Event NPCflag Data... 2010-06-08 03:50:56 2010-06-08 03:50:56 >> Loaded 0 npcflags in game events 2010-06-08 03:50:56 Loading Game Event Vendor Additions Data... 2010-06-08 03:50:56 2010-06-08 03:50:56 >> Loaded 0 vendor additions in game events 2010-06-08 03:50:56 Loading Game Event NPC Gossip Data... 2010-06-08 03:50:56 2010-06-08 03:50:56 >> Loaded 0 npc gossip textids in game events 2010-06-08 03:50:56 Loading Game Event Battleground Data... 2010-06-08 03:50:56 2010-06-08 03:50:56 >> Loaded 0 battleground holidays in game events 2010-06-08 03:50:56 Loading Game Event Pool Data... 2010-06-08 03:50:56 2010-06-08 03:50:56 >> Loaded 1 pools in game events 2010-06-08 03:50:56 Loading Weather Data... 2010-06-08 03:50:56 2010-06-08 03:50:56 >> Loaded 41 weather definitions 2010-06-08 03:50:56 Loading Quests... 2010-06-08 03:50:57 2010-06-08 03:50:57 >> Loaded 9401 quests definitions 2010-06-08 03:50:57 Loading Quest POI 2010-06-08 03:51:03 2010-06-08 03:51:03 >> Loaded 18734 quest POI definitions 2010-06-08 03:51:03 Loading Quests Relations... 2010-06-08 03:51:03 Loading GO Start Quest Data... 2010-06-08 03:51:03 2010-06-08 03:51:03 >> Loaded 535 quest relations from gameobject_questrelation 2010-06-08 03:51:03 Loading GO End Quest Data... 2010-06-08 03:51:03 2010-06-08 03:51:03 >> Loaded 449 quest relations from gameobject_involvedrelation 2010-06-08 03:51:03 Loading Creature Start Quest Data... 2010-06-08 03:51:03 2010-06-08 03:51:03 >> Loaded 7667 quest relations from creature_questrelation 2010-06-08 03:51:03 Loading Creature End Quest Data... 2010-06-08 03:51:03 2010-06-08 03:51:03 >> Loaded 8176 quest relations from creature_involvedrelation 2010-06-08 03:51:03 Loading UNIT_NPC_FLAG_SPELLCLICK Data... 2010-06-08 03:51:03 2010-06-08 03:51:03 >> Loaded 88 spellclick definitions 2010-06-08 03:51:03 Loading SpellArea Data... 2010-06-08 03:51:03 2010-06-08 03:51:03 >> Loaded 269 spell area requirements 2010-06-08 03:51:03 Loading AreaTrigger definitions... 2010-06-08 03:51:03 2010-06-08 03:51:03 >> Loaded 252 area trigger teleport definitions 2010-06-08 03:51:03 Loading Access Requirements... 2010-06-08 03:51:03 2010-06-08 03:51:03 >> Loaded 252 access requirement definitions 2010-06-08 03:51:03 Loading Quest Area Triggers... 2010-06-08 03:51:03 2010-06-08 03:51:03 >> Loaded 58 quest trigger points 2010-06-08 03:51:03 Loading Tavern Area Triggers... 2010-06-08 03:51:04 2010-06-08 03:51:04 >> Loaded 113 tavern triggers 2010-06-08 03:51:04 Loading AreaTrigger script names... 2010-06-08 03:51:04 2010-06-08 03:51:04 >> Loaded 48 areatrigger scripts 2010-06-08 03:51:04 Loading Graveyard-zone links... 2010-06-08 03:51:04 2010-06-08 03:51:04 >> Loaded 687 graveyard-zone links 2010-06-08 03:51:04 Loading Spell target coordinates... 2010-06-08 03:51:04 2010-06-08 03:51:04 >> Loaded 424 spell teleport coordinates 2010-06-08 03:51:04 Loading spell pet auras... 2010-06-08 03:51:04 2010-06-08 03:51:04 >> Loaded 45 spell pet auras 2010-06-08 03:51:04 Loading spell extra attributes... 2010-06-08 03:51:04 2010-06-08 03:51:04 >> Loaded 61135 custom spell attributes 2010-06-08 03:51:04 Loading enchant custom attributes... 2010-06-08 03:51:04 2010-06-08 03:51:04 >> Loaded 31 custom enchant attributes 2010-06-08 03:51:04 Loading linked spells... 2010-06-08 03:51:04 2010-06-08 03:51:04 >> Loaded 220 linked spells 2010-06-08 03:51:04 Loading Player Create Data... 2010-06-08 03:51:04 2010-06-08 03:51:04 >> Loaded 62 player create definitions 2010-06-08 03:51:04 Loading Player Create Items Data... 2010-06-08 03:51:04 2010-06-08 03:51:04 >> Loaded 0 custom player create items 2010-06-08 03:51:04 Loading Player Create Spell Data... 2010-06-08 03:51:04 2010-06-08 03:51:04 >> Loaded 2834 player create spells 2010-06-08 03:51:04 Loading Player Create Action Data... 2010-06-08 03:51:04 2010-06-08 03:51:04 >> Loaded 325 player create actions 2010-06-08 03:51:04 Loading Player Create Level HP/Mana Data... 2010-06-08 03:51:04 2010-06-08 03:51:04 >> Loaded 800 level health/mana definitions 2010-06-08 03:51:04 Loading Player Create Level Stats Data... 2010-06-08 03:51:04 2010-06-08 03:51:04 >> Loaded 4960 level stats definitions 2010-06-08 03:51:04 Loading Player Create XP Data... 2010-06-08 03:51:04 2010-06-08 03:51:04 >> Loaded 79 xp for level definitions 2010-06-08 03:51:04 Loading Exploration BaseXP Data... 2010-06-08 03:51:04 2010-06-08 03:51:04 >> Loaded 71 BaseXP definitions 2010-06-08 03:51:04 Loading Pet Name Parts... 2010-06-08 03:51:05 2010-06-08 03:51:05 >> Loaded 313 pet name parts 2010-06-08 03:51:05 Loading the max pet number... 2010-06-08 03:51:05 2010-06-08 03:51:05 >> Loaded the max pet number: 77 2010-06-08 03:51:05 Loading pet level stats... 2010-06-08 03:51:05 2010-06-08 03:51:05 >> Loaded 3120 level pet stats definitions 2010-06-08 03:51:05 Loading Player Corpses... 2010-06-08 03:51:05 2010-06-08 03:51:05 >> Loaded 0 corpses 2010-06-08 03:51:05 Loading Player level dependent mail rewards... 2010-06-08 03:51:05 2010-06-08 03:51:05 >> Loaded 24 level dependent mail rewards, 2010-06-08 03:51:05 Loading Disabled Spells... 2010-06-08 03:51:05 2010-06-08 03:51:05 >> Loaded 0 disabled spells 2010-06-08 03:51:05 creature_loot_template : 2010-06-08 03:51:06 ERROR: Quest condition has useless data in value2 (13239)! 2010-06-08 03:51:06 ERROR: Quest condition has useless data in value2 (13239)! 2010-06-08 03:51:06 ERROR: Quest condition has useless data in value2 (13239)! 2010-06-08 03:51:06 ERROR: Quest condition has useless data in value2 (13239)! 2010-06-08 03:51:06 ERROR: Quest condition has useless data in value2 (13239)! 2010-06-08 03:51:06 2010-06-08 03:51:06 >> Loaded 235669 loot definitions (8002 templates) 2010-06-08 03:51:06 fishing_loot_template : 2010-06-08 03:51:06 2010-06-08 03:51:06 >> Loaded 3615 loot definitions (473 templates) 2010-06-08 03:51:06 gameobject_loot_template : 2010-06-08 03:51:06 2010-06-08 03:51:06 >> Loaded 8984 loot definitions (1302 templates) 2010-06-08 03:51:10 ERROR: Table 'gameobject_loot_template' entry 26094 isn't gameobject entry and not referenced from loot, and then useless. 2010-06-08 03:51:10 ERROR: Table 'gameobject_loot_template' entry 26097 isn't gameobject entry and not referenced from loot, and then useless. 2010-06-08 03:51:10 item_loot_template : 2010-06-08 03:51:10 2010-06-08 03:51:10 >> Loaded 3254 loot definitions (298 templates) 2010-06-08 03:51:10 mail_loot_template : 2010-06-08 03:51:10 2010-06-08 03:51:10 >> Loaded 101 loot definitions (101 templates) 2010-06-08 03:51:10 milling_loot_template : 2010-06-08 03:51:10 2010-06-08 03:51:10 >> Loaded 90 loot definitions (47 templates) 2010-06-08 03:51:10 pickpocketing_loot_template : 2010-06-08 03:51:10 2010-06-08 03:51:10 >> Loaded 19369 loot definitions (3663 templates) 2010-06-08 03:51:10 ERROR: Table 'pickpocketing_loot_template' entry 31142 (creature pickpocket lootid) not exist but used as loot id in DB. 2010-06-08 03:51:10 ERROR: Table 'pickpocketing_loot_template' entry 31205 (creature pickpocket lootid) not exist but used as loot id in DB. 2010-06-08 03:51:10 skinning_loot_template : 2010-06-08 03:51:11 2010-06-08 03:51:11 >> Loaded 5665 loot definitions (1593 templates) 2010-06-08 03:51:11 ERROR: Table 'skinning_loot_template' entry 100001 (creature skinning id) not exist but used as loot id in DB. 2010-06-08 03:51:11 ERROR: Table 'skinning_loot_template' entry 100001 (creature skinning id) not exist but used as loot id in DB. 2010-06-08 03:51:11 disenchant_loot_template : 2010-06-08 03:51:11 2010-06-08 03:51:11 >> Loaded 122 loot definitions (55 templates) 2010-06-08 03:51:11 prospecting_loot_template : 2010-06-08 03:51:11 2010-06-08 03:51:11 >> Loaded 100 loot definitions (10 templates) 2010-06-08 03:51:11 spell_loot_template : 2010-06-08 03:51:11 2010-06-08 03:51:11 >> Loaded 319 loot definitions (21 templates) 2010-06-08 03:51:11 reference_loot_template : 2010-06-08 03:51:11 2010-06-08 03:51:11 >> Loaded 5875 loot definitions (361 templates) 2010-06-08 03:51:11 Loading Skill Discovery Table... 2010-06-08 03:51:11 2010-06-08 03:51:11 >> Loaded 330 skill discovery definitions 2010-06-08 03:51:11 Loading Skill Extra Item Table... 2010-06-08 03:51:11 2010-06-08 03:51:11 >> Loaded 226 spell specialization definitions 2010-06-08 03:51:11 Loading Skill Fishing base level requirements... 2010-06-08 03:51:11 2010-06-08 03:51:11 >> Loaded 95 areas for fishing base skill level 2010-06-08 03:51:11 Loading Achievements... 2010-06-08 03:51:11 2010-06-08 03:51:11 >> Loaded 43 achievement references. 2010-06-08 03:51:11 Loading Achievement Criteria Lists... 2010-06-08 03:51:11 2010-06-08 03:51:11 >> Loaded 1097 achievement criteria. 2010-06-08 03:51:11 Loading Achievement Criteria Data... 2010-06-08 03:51:11 2010-06-08 03:51:11 >> Loaded 2736 additional achievement criteria data (226 disabled). 2010-06-08 03:51:11 Loading Achievement Rewards... 2010-06-08 03:51:12 2010-06-08 03:51:12 >> Loaded 98 achievement rewards 2010-06-08 03:51:12 Loading Achievement Reward Locales... 2010-06-08 03:51:19 2010-06-08 03:51:19 >> Loaded 97 achievement reward locale strings 2010-06-08 03:51:19 Loading Completed Achievements... 2010-06-08 03:51:19 2010-06-08 03:51:19 >> Loaded 411 realm completed achievements. 2010-06-08 03:51:19 Loading Item Auctions... 2010-06-08 03:51:19 2010-06-08 03:51:19 >> Loaded 0 auction items 2010-06-08 03:51:19 Loading Auctions... 2010-06-08 03:51:19 2010-06-08 03:51:19 >> Loaded 0 auctions. DB table `auctionhouse` is empty. 2010-06-08 03:51:19 Loading Guilds... 2010-06-08 03:51:19 2010-06-08 03:51:19 >> Loaded 7 guild definitions 2010-06-08 03:51:19 Loading ArenaTeams... 2010-06-08 03:51:19 2010-06-08 03:51:19 >> Loaded 6 arenateam definitions 2010-06-08 03:51:19 Loading Groups... 2010-06-08 03:51:19 ERROR: SQL: SELECT leaderGuid, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, groupType, difficulty, raiddifficulty, guid FROM groups 2010-06-08 03:51:19 ERROR: query ERROR: Unknown column 'groupType' in 'field list' 2010-06-08 03:51:19 2010-06-08 03:51:19 >> Loaded 0 group definitions 2010-06-08 03:51:19 Loading ReservedNames... 2010-06-08 03:51:19 ERROR: SQL: DELETE FROM group_instance WHERE guid NOT IN (SELECT guid FROM groups) 2010-06-08 03:51:19 ERROR: SQL ERROR: Unknown column 'guid' in 'IN/ALL/ANY subquery' 2010-06-08 03:51:19 2010-06-08 03:51:19 >> Loaded 35 reserved player names 2010-06-08 03:51:19 Loading GameObjects for quests... 2010-06-08 03:51:19 2010-06-08 03:51:19 >> Loaded 1124 GameObjects for quests 2010-06-08 03:51:19 Loading BattleMasters... 2010-06-08 03:51:19 2010-06-08 03:51:19 >> Loaded 111 battlemaster entries 2010-06-08 03:51:19 Loading GameTeleports... 2010-06-08 03:51:20 2010-06-08 03:51:20 >> Loaded 1495 GameTeleports 2010-06-08 03:51:20 Loading Npc Text Id... 2010-06-08 03:51:20 2010-06-08 03:51:20 >> Loaded 1143 NpcTextId 2010-06-08 03:51:20 gossip_scripts : 2010-06-08 03:51:20 2010-06-08 03:51:20 >> Loaded 237 script definitions 2010-06-08 03:51:20 Loading Gossip menu... 2010-06-08 03:51:20 2010-06-08 03:51:20 >> Loaded 2467 gossip_menu entries 2010-06-08 03:51:20 Loading Gossip menu options... 2010-06-08 03:51:20 2010-06-08 03:51:20 >> Loaded 3347 gossip_menu_option entries 2010-06-08 03:51:20 Loading Vendors... 2010-06-08 03:51:20 2010-06-08 03:51:20 >> Loaded 35040 Vendors 2010-06-08 03:51:20 Loading Trainers... 2010-06-08 03:51:30 2010-06-08 03:51:30 >> Loaded 75614 Trainers 2010-06-08 03:51:30 Loading Waypoints... 2010-06-08 03:51:30 2010-06-08 03:51:30 >> Loaded 47013 waypoints 2010-06-08 03:51:30 Loading Creature Formations... 2010-06-08 03:51:30 2010-06-08 03:51:30 >> Loaded 9 creatures in formations 2010-06-08 03:51:30 2010-06-08 03:51:30 Loading GM tickets... 2010-06-08 03:51:30 >> Loaded 10 GM Tickets from the database. 2010-06-08 03:51:30 Loading client addons... 2010-06-08 03:51:30 2010-06-08 03:51:30 >> Loaded 23 known addons 2010-06-08 03:51:30 Returning old mails... 2010-06-08 03:51:30 2010-06-08 03:51:30 >> Loaded 1 mails 2010-06-08 03:51:30 Loading Autobroadcasts... 2010-06-08 03:51:30 2010-06-08 03:51:30 >> Loaded 0 autobroadcasts definitions 2010-06-08 03:51:30 Loading Scripts... 2010-06-08 03:51:30 2010-06-08 03:51:30 quest_start_scripts : 2010-06-08 03:51:30 2010-06-08 03:51:30 >> Loaded 620 script definitions 2010-06-08 03:51:30 quest_end_scripts : 2010-06-08 03:51:31 2010-06-08 03:51:31 >> Loaded 510 script definitions 2010-06-08 03:51:31 spell_scripts : 2010-06-08 03:51:31 2010-06-08 03:51:31 >> Loaded 145 script definitions 2010-06-08 03:51:31 gameobject_scripts : 2010-06-08 03:51:31 ERROR: Table `gameobject_scripts` has invalid gameobject (GUID: 72530) in SCRIPT_COMMAND_OPEN_DOOR for script id 72481 2010-06-08 03:51:31 ERROR: Table `gameobject_scripts` has invalid gameobject (GUID: 72531) in SCRIPT_COMMAND_OPEN_DOOR for script id 72479 2010-06-08 03:51:31 2010-06-08 03:51:31 >> Loaded 47 script definitions 2010-06-08 03:51:31 event_scripts : 2010-06-08 03:51:31 2010-06-08 03:51:31 >> Loaded 676 script definitions 2010-06-08 03:51:31 waypoint_scripts : 2010-06-08 03:51:31 2010-06-08 03:51:31 >> Loaded 794 script definitions 2010-06-08 03:51:31 >>> Scripts loaded 2010-06-08 03:51:31 2010-06-08 03:51:31 Loading Scripts text locales... 2010-06-08 03:51:31 2010-06-08 03:51:31 >> Loaded 459 string templates from db_script_string 2010-06-08 03:51:31 Loading CreatureEventAI Texts... 2010-06-08 03:51:31 2010-06-08 03:51:31 >> Loaded 1121 string templates from creature_ai_texts 2010-06-08 03:51:31 Loading EventAI Texts additional data... 2010-06-08 03:51:31 2010-06-08 03:51:31 >> Loaded 1121 additional CreatureEventAI Texts data. 2010-06-08 03:51:31 Loading CreatureEventAI Summons... 2010-06-08 03:51:31 2010-06-08 03:51:31 >> Loaded 20 CreatureEventAI summon definitions 2010-06-08 03:51:31 Loading CreatureEventAI Scripts... 2010-06-08 03:51:36 2010-06-08 03:51:36 >> Loaded 25972 CreatureEventAI scripts 2010-06-08 03:51:36 Initializing Scripts... 2010-06-08 03:51:36 _____ _ _ _ ____ _ _ 2010-06-08 03:51:36 |_ _| __(_)_ __ (_) |_ _ _/ ___| ___ _ __(_)_ __ | |_ 2010-06-08 03:51:36 | || '__| | '_ \| | __| | | \___ \ / __| '__| | '_ \| __| 2010-06-08 03:51:36 | || | | | | | | | |_| |_| |___) | (__| | | | |_) | |_ 2010-06-08 03:51:36 |_||_| |_|_| |_|_|\__|\__, |____/ \___|_| |_| .__/ \__| 2010-06-08 03:51:36 |___/ |_| 2010-06-08 03:51:36 2010-06-08 03:51:36 2010-06-08 03:51:36 TSCR: Database version is: Heisei Scripts 2010-06-08 03:51:36 2010-06-08 03:51:36 TSCR: Loading Script Texts... 2010-06-08 03:51:36 2010-06-08 03:51:36 >> Loaded 3235 string templates from script_texts 2010-06-08 03:51:36 TSCR: Loading Script Texts additional data... 2010-06-08 03:51:36 2010-06-08 03:51:36 >> Loaded 3235 additional Script Texts data. 2010-06-08 03:51:36 TSCR: Loading Custom Texts... 2010-06-08 03:51:36 2010-06-08 03:51:36 >> Loaded 0 string templates. DB table `custom_texts` is empty. 2010-06-08 03:51:36 TSCR: Loading Custom Texts additional data... 2010-06-08 03:51:36 2010-06-08 03:51:36 >> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty. 2010-06-08 03:51:36 TSCR: Loading Script Waypoints for 76 creature(s)... 2010-06-08 03:51:37 2010-06-08 03:51:37 >> Loaded 1975 Script Waypoint nodes. 2010-06-08 03:51:37 TSCR: Loading custom_npc_tele_category, custom_npc_tele_destination and custom_npc_tele_association... 2010-06-08 03:51:37 2010-06-08 03:51:37 TSCR: >> Loaded 97 npc_teleport. 2010-06-08 03:51:37 TSCR: Loading C++ scripts 2010-06-08 03:51:37 2010-06-08 03:51:37 ERROR: ScriptName: 'boss_jaraxxus' already assigned with the same ScriptName, so the script can't work. 2010-06-08 03:51:37 ERROR: ScriptName: 'mob_legion_flame' already assigned with the same ScriptName, so the script can't work. 2010-06-08 03:51:37 ERROR: ScriptName: 'mob_infernal_volcano' already assigned with the same ScriptName, so the script can't work. 2010-06-08 03:51:37 ERROR: ScriptName: 'mob_fel_infernal' already assigned with the same ScriptName, so the script can't work. 2010-06-08 03:51:37 ERROR: ScriptName: 'mob_nether_portal' already assigned with the same ScriptName, so the script can't work. 2010-06-08 03:51:37 ERROR: ScriptName: 'mob_mistress_of_pain' already assigned with the same ScriptName, so the script can't work. 2010-06-08 03:51:37 >> Loaded 1313 C++ Scripts. 2010-06-08 03:51:37 >> Load Overriden SQL Data. 2010-06-08 03:51:37 Starting Map System 2010-06-08 03:51:37 Starting Game Event system... 2010-06-08 03:51:37 Game Event system initialized. 2010-06-08 03:51:37 Starting Arena Season... 2010-06-08 03:51:37 Arena Season 1 started... 2010-06-08 03:51:37 Loading World States... 2010-06-08 03:51:37 2010-06-08 03:51:37 >> Loaded 13 world states. 2010-06-08 03:51:37 Starting Looking For Group System 2010-06-08 03:51:37 Starting BattleGround System 2010-06-08 03:51:37 2010-06-08 03:51:37 >> Loaded 11 battlegrounds 2010-06-08 03:51:37 Starting Outdoor PvP System 2010-06-08 03:51:40 Loading Transports... 2010-06-08 03:51:40 2010-06-08 03:51:40 >> Loaded 29 transports 2010-06-08 03:51:41 Loading Transports Events... 2010-06-08 03:51:41 >> Transport events table is empty 2010-06-08 03:51:41 Deleting expired bans... 2010-06-08 03:51:41 Calculate next daily quest reset time... 2010-06-08 03:51:41 Calculate next weekly quest reset time... 2010-06-08 03:51:41 Calculate random battleground reset time... 2010-06-08 03:51:41 Starting objects Pooling system... 2010-06-08 03:51:41 Pool handling system initialized, 5558 pools spawned. 2010-06-08 03:51:41 Initialize AuctionHouseBot... 2010-06-08 03:51:41 AuctionHouseBot and AuctionHouseBuyer have been loaded. 2010-06-08 03:51:41 Enabling database logging... 2010-06-08 03:51:41 WORLD: World initialized 2010-06-08 03:51:41 TrinityCore process priority class set to HIGH 2010-06-08 03:51:41 Starting up anti-freeze thread (20 seconds max stuck time)... 2010-06-08 03:51:41 Max allowed socket connections 4096 2010-06-08 03:51:41 Starting Remote access listner on port 3443 on 0.0.0.0[/cut]
Сообщение # 64 написано 08.06.2010 в 03:53
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Все ошибки незначительные, кроме этих. Тебе нужно в базе characters в таблицах group_instance изменить колонку leaderGuid на guid и в таблице groups-groupType .. Это можно сделать простым копированием взяв колонку из характеров что в сервере.. Quote 2010-06-08 03:50:15 ERROR: SQL: SELECT group_instance.guid, instance FROM group_instance LEFT JOIN groups ON group_instance.guid = groups.guid LEFT JOIN characters ON groups.leaderGuid = characters.guid WHERE characters.guid IS NULL OR groups.guid IS NULL 2010-06-08 03:50:15 ERROR: query ERROR: Unknown column 'group_instance.guid' in 'field list' 2010-06-08 03:50:15 ERROR: SQL: SELECT guid, instance FROM group_instance LEFT JOIN instance ON group_instance.instance = instance.id WHERE Quote 2010-06-08 03:51:19 ERROR: SQL: SELECT leaderGuid, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, groupType, difficulty, raiddifficulty, guid FROM groups 2010-06-08 03:51:19 ERROR: query ERROR: Unknown column 'groupType' in 'field list'
Сообщение # 65 отредактировано RekryT - Вторник, 08.06.2010, 04:36
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Поставил, проверил! Нету ошибок , все плавно и хорошо идет! Спасибо Большое ДЖОРДЕ!
Сообщение # 66 написано 08.06.2010 в 04:39
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jorda521, Спасибо За Рев 10
Сообщение # 67 написано 08.06.2010 в 05:08
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О_о спс за сборку а как активировать ботов? у меня онлайн очень маленький
Сообщение # 68 написано 08.06.2010 в 06:45
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постраюсь в следущех ревах платформу зделать Добавлено (08.06.2010, 09:46) --------------------------------------------- обновил 1 пост добавил фан зборку
Сообщение # 69 написано 08.06.2010 в 09:46
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jorda521, ПРИВЕТ , СРОЧНО ЗАЙДИ В ICQ!!!
Сообщение # 70 написано 08.06.2010 в 09:51
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поправь название архива а то там 4.3.3а )) а топ пойдут еще слухи о том, что уже под катаклизм клепаешь сборки))) зЫ Огромное спасибо, сча потестим)))
Сообщение # 71 написано 08.06.2010 в 12:04
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обновил 1 пост доабвил фикс на залы и за них падал сервер
Сообщение # 72 написано 08.06.2010 в 12:12
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Лич чет корявый какой то по обычке заскриптован ему на гере сносишь 20 лямов и уже Батек появляется Ресает его
Сообщение # 73 написано 08.06.2010 в 12:25
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jorda521, спс за хорошую сборку! скачаю и протестирую Добавлено (08.06.2010, 13:37) --------------------------------------------- toporik27, вот это плохо!
Сообщение # 74 написано 08.06.2010 в 13:37
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Харе тут писать что почини то почини это . Автор этого не починит . Что бы починить спелл нужно знать С++ , а Джорда его не знает . Он тупо бере все с других сайтов. Посмотрел бы я на него как он будет делать сборки когда его забанят на ТКР и ТКК . Сразу на мангос уйдет
Делаю сборки на заказ
Сообщение # 75 написано 08.06.2010 в 14:14
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gorjitza, успокойся ты пусть делает, выйдет скрипт починит ) Он даже благодарности всем написал вот только тя почему то все забывают за цлк поблагодарить. Ну я думаю исправятся
Сообщение # 76 написано 08.06.2010 в 14:38
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10 рева просто офигенная, загрузка ваше без ошибок ( не считая мелких и каторые любой исправит ) +2 однозначно за такую отличную сборку!
Сообщение # 77 написано 08.06.2010 в 16:05
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мелкие которые любой поправит? выложи сюда фиксы те плюсов настявят и посмотрим на слово любой
Сообщение # 78 написано 08.06.2010 в 16:12
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SergeySV, Забань gorjitza,
Сообщение # 79 написано 08.06.2010 в 16:24
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ну он говорит правду, а за нее не банят! Плюс если я его забаню ты будешь улучшать цлк ? или кто Джорда? Муха ? НЕТ! Никто это не умеет. А он делает и не кричит об этом на каждом углу. И не прячет скрипты и не берет с вас за это деньги. А теперь повторю за что банить!?
Сообщение # 80 отредактировано SergeySV - Вторник, 08.06.2010, 16:30
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Очищение стратхольма не проходимо. А именно евен с судьёй не реализован, следовательно малганос не появляется в конце. В ик два информатара блад эльфа, тобишь можно два раза вызвать чёрного рычаря. В ульдуаре все боссы после хт-002 не скриптованны. Острокрылая ужастна. В цлк, после убийства лича ничего не происходит, тирион стоит в боевой стойки, отец стоит и виден нпс сломанного фростморна.
Сообщение # 81 написано 08.06.2010 в 17:50
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Яма сарона и залы отражений очень плачевны.
Сообщение # 82 написано 08.06.2010 в 17:53
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при старте вот лог Ошибок))у каго меньше? Code 2010-06-08 17:01:15 Creature (Entry: 7) has invalid unit_class(0) for creature_template. Set to 1 (UNIT_CLASS_WARRIOR). 2010-06-08 17:01:15 Difficulty 0 mode creature (Entry: 33240) has `ScriptName`, but in any case will used difficulty 0 mode creature (Entry: 33240) ScriptName. 2010-06-08 17:01:19 Table `creature` have creature (GUID: 9946408) that listed as difficulty 1 template (entry: 33724) in `creature_template`, skipped. 2010-06-08 17:01:40 Table `creature_questrelation` has creature entry (38160) for quest 24683, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER 2010-06-08 17:01:40 Table `creature_questrelation` has creature entry (38161) for quest 24682, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER 2010-06-08 17:01:40 Table `creature_involvedrelation` has creature entry (38160) for quest 24499, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER 2010-06-08 17:01:40 Table `creature_involvedrelation` has creature entry (38161) for quest 24511, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER 2010-06-08 17:02:00 Quest condition has useless data in value2 (13239)! 2010-06-08 17:02:00 Quest condition has useless data in value2 (13239)! 2010-06-08 17:02:00 Quest condition has useless data in value2 (13239)! 2010-06-08 17:02:00 Quest condition has useless data in value2 (13239)! 2010-06-08 17:02:00 Quest condition has useless data in value2 (13239)! 2010-06-08 17:02:10 Table 'gameobject_loot_template' entry 26094 isn't gameobject entry and not referenced from loot, and then useless. 2010-06-08 17:02:10 Table 'gameobject_loot_template' entry 26097 isn't gameobject entry and not referenced from loot, and then useless. 2010-06-08 17:02:12 Table 'pickpocketing_loot_template' entry 31142 (creature pickpocket lootid) not exist but used as loot id in DB. 2010-06-08 17:02:12 Table 'pickpocketing_loot_template' entry 31205 (creature pickpocket lootid) not exist but used as loot id in DB. 2010-06-08 17:02:12 Table 'skinning_loot_template' entry 100001 (creature skinning id) not exist but used as loot id in DB. 2010-06-08 17:02:12 Table 'skinning_loot_template' entry 100001 (creature skinning id) not exist but used as loot id in DB. 2010-06-08 17:02:22 Table `gameobject_scripts` has invalid gameobject (GUID: 72530) in SCRIPT_COMMAND_OPEN_DOOR for script id 72481 2010-06-08 17:02:22 Table `gameobject_scripts` has invalid gameobject (GUID: 72531) in SCRIPT_COMMAND_OPEN_DOOR for script id 72479 Добавлено (08.06.2010, 18:45) --------------------------------------------- краш сервера (лог в студию) Code Revision: TrinityCore Rev: * Release Hash: * (Win32,little-endian) Date 8:6:2010. Time 17:38 //===================================================== *** Hardware *** Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 4200+ Number Of Processors: 2 Physical Memory: 3144108 KB (Available: 1623792 KB) Commit Charge Limit: 4194303 KB
*** Operation System *** Microsoft Windows XP Professional Service Pack 2 (Version 5.1, Build 2600)
//===================================================== Exception code: C0000005 ACCESS_VIOLATION Fault address: 00403CE4 01:00002CE4 D:\Новая папка\0001-\3.3.2\Trinity\TrinityCore.exe
Registers: EAX:00000000 EBX:152DFFE0 ECX:682FE715 EDX:785BBB78 ESI:00000000 EDI:00BAF920 C S:EIP:001B:00403CE4 SS:ESP:0023:1D3DFF14 EBP:1D3DFF24 DS:0023 ES:0023 FS:003B GS:0000 Flags:00010216
Call stack: Address Frame Function SourceFile 00403CE4 00000000 FreezeDetectorRunnable::run+F4 00BAF939 00000000 ACE_Based::Thread::ThreadTask+19 00E619F4 00000000 ?invoke@ACE_OS_Thread_Adapter@@UAEKXZ+74 78543433 00000000 _endthreadex+44 785434C7 00000000 _endthreadex+D8 7C80B50B 00000000 GetModuleFileNameA+1B4
Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 7C802542 00000000 WaitForSingleObject+12
Call stack: Address Frame Function SourceFile 7C90EB94 00000000 KiFastSystemCallRet+0 7C802542 00000000 WaitForSingleObject+12 00E5EEFD 00000000 ?cond_wait@ACE_OS@@YAHPAVACE_cond_t@@PAU_RTL_CRITICAL_SECTION@@@Z+3D 8B000000 FFFFFFFF 0000:00000000 180D0000 00000000 0000:00000000 72616843 00000000
Сообщение # 83 написано 08.06.2010 в 18:45
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jorda521, блин 10 сборка ну чуть лудше тех согласен но блин всеравно баженый ты в начале замечательные сборки делал с семаком шас тут сборка УГ Постарайся по дольше делать и доделывать так как ваша последня рева с семаком стоит и не жалуюсь всё как часики пашет и дорабатываеться а тут блин ну подводиш :(((( ну сделай ты норм сборочку :((
Сообщение # 84 написано 08.06.2010 в 20:26
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ваше офигенные сборки!!!!!!!!!! лучшие из лучших! и причем делает очень быстроДобавлено (08.06.2010, 21:11) --------------------------------------------- жорд занялся бы воздушным боем
Сообщение # 85 написано 08.06.2010 в 21:11
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Сообщение # 86 написано 08.06.2010 в 22:12
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Как исправить? Quote ############################# ## Crash! 08.06.2010 22:20:15. TrinityCore.exe has crashed! Lines logged from Server.log 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:55 ERROR: SESSION: received unexpected opcode CMSG_QUEST_QUERY (0x005C) the player has not logged in yet 2010-06-08 22:17:57 Update time diff: 50. Players online: 5. 2010-06-08 22:18:02 ERROR: Creature entry 3033 have unknown gossip option 2 for menu 0 2010-06-08 22:18:57 Update time diff: 50. Players online: 5. 2010-06-08 22:19:16 ERROR: Creature (GUID: 96343 Entry: 28557) has duplicate aura (spell 48356) in `auras` field. 2010-06-08 22:19:18 ERROR: Creature (GUID: 96344 Entry: 28557) has duplicate aura (spell 48356) in `auras` field. 2010-06-08 22:19:43 Command: .namego друльруль [Player: Нипанятно (Account: 7) X: -2304.019287 Y: -445.501251 Z: -5.438263 Map: 1 Selected: none (GUID: 0)] 2010-06-08 22:19:57 Update time diff: 50. Players online: 5. #############################
Сообщение # 87 написано 08.06.2010 в 22:27
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у мя тоже такое самое самый лутший вариант удалить серв и всё падает через 2 часа и меньше тестить полностю нестал
Сообщение # 88 написано 08.06.2010 в 22:28
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Когда берёш квест у Келесета в цепочке ДК этот квест http://ru.wowhead.com/quest=12723 не даётся ,пишет типа Для вас это задание недоступно Что делать?
Сообщение # 89 написано 08.06.2010 в 22:51
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Quote (TaSmAnIAn_DeVIL) jorda521, блин 10 сборка ну чуть лудше тех согласен но блин всеравно баженый ты в начале замечательные сборки делал с семаком шас тут сборка УГ Ключевое наверно пометил =\\ PS из 1ого поста не понял 1ого "3.Работает Испитание Великого Чемпиона Реализация Евента " Какого ещё великого чемпиона? такого быть не было .. есть только ИВК (харды ИК) =\ что исправлено в рев 10 Quote 1.квест Behind Scarlet Lines 2.[POSSIBLE FIX] Death Knight Acherus Teleporter 3.Лорд Ребрад Полнустю пофиксен убрал баги на шыпы и вихрь 4.обновленая база CTDB-YTDB r166 0.1.1 8386 5.фикс ошыбок в логе 6.исправлено много квестов 7.исправлен баг на бг на хонор 8.Riders falling off Vehicles 9.[Fix] Ulduar - Auriaya , Razorscale, Xt002 10.Sweeping Strikes + Bladestorm 11.Snake Trap 12.[Warlock] Drain Soul effect 13.[DK] Death Grip фикс 14.[Fix] Tier 10 set bonuses 15.Darkmoon Card: Illusion end effect fix 16.исправлена ачивка Leroyyyyyy 17.[FIX][PALADIN] Eye For an Eye & Beacon of Light Пугает один фактор .. своего труда - 0% (если я не прав поправьте , но автор лишь соединил всё что нашёл) PS около недели назад просил кинуть ссылку на сборку где ещё участвовал Cemak (rev3) если не ошибаюсь , отблагодарю.
Сообщение # 90 отредактировано AeroSmith - Среда, 09.06.2010, 00:25
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