# HG changeset patch -- Bitbucket.org
# Project EasyCore
# URL
http://bitbucket.org/easytrinity/easycore/overview # User easytrinity <admin@likenet.ru>
# Date 1285770323 -14400
# Node ID ccb906b16695e1f93c91ea9d6f173f60968b9c45
# Parent 9696c9e8cca39bf0626faaf07240ed434d2df805
added PvP Rank system
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -862,6 +862,18 @@ void World::LoadConfigSettings(bool relo
sLog.outError("MinPetitionSigns (%i) must be in range 0..9. Set to 9.", m_int_configs[CONFIG_MIN_PETITION_SIGNS]);
m_int_configs[CONFIG_MIN_PETITION_SIGNS] = 9;
}
+ rate_values[RATE_PVP_RANK_EXTRA_HONOR] = sConfig.GetFloatDefault("PvPRank.Rate.ExtraHonor", 1);
+ std::string s_pvp_ranks = sConfig.GetStringDefault("PvPRank.HKPerRank", "10,50,100,200,450,750,1300,2000,3500,6000,9500,15000,21000,30000");
+ char *c_pvp_ranks = const_cast<char*>(s_pvp_ranks.c_str());
+ for (int i = 0; i !=HKRANKMAX; i++)
+ {
+ if (i==0)
+ pvp_ranks[0] = 0;
+ else if (i==1)
+ pvp_ranks[1] = atoi(strtok (c_pvp_ranks, ","));
+ else
+ pvp_ranks[i] = atoi(strtok (NULL, ","));
+ }
m_int_configs[CONFIG_GM_LOGIN_STATE] = sConfig.GetIntDefault("GM.LoginState", 2);
m_int_configs[CONFIG_GM_VISIBLE_STATE] = sConfig.GetIntDefault("GM.Visible", 2);
--- a/src/server/game/World/World.h
+++ b/src/server/game/World/World.h
@@ -390,9 +390,30 @@ enum Rates
RATE_DURABILITY_LOSS_PARRY,
RATE_DURABILITY_LOSS_ABSORB,
RATE_DURABILITY_LOSS_BLOCK,
+ RATE_PVP_RANK_EXTRA_HONOR,
RATE_MOVESPEED,
MAX_RATES
};
+
+enum HonorKillPvPRank
+{
+ HKRANK00,
+ HKRANK01,
+ HKRANK02,
+ HKRANK03,
+ HKRANK04,
+ HKRANK05,
+ HKRANK06,
+ HKRANK07,
+ HKRANK08,
+ HKRANK09,
+ HKRANK10,
+ HKRANK11,
+ HKRANK12,
+ HKRANK13,
+ HKRANK14,
+ HKRANKMAX
+};
/// Can be used in SMSG_AUTH_RESPONSE packet
enum BillingPlanFlags
@@ -639,6 +660,8 @@ class World
void SendZoneText(uint32 zone, const char *text, WorldSession *self = 0, uint32 team = 0);
void SendServerMessage(ServerMessageType type, const char *text = "", Player* player = NULL);
+ uint32 pvp_ranks[HKRANKMAX];
+
/// Are we in the middle of a shutdown?
bool IsShutdowning() const { return m_ShutdownTimer > 0; }
void ShutdownServ(uint32 time, uint32 options, uint8 exitcode);
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -6770,6 +6770,7 @@ bool Player::RewardHonor(Unit *uVictim,
uint64 victim_guid = 0;
uint32 victim_rank = 0;
+ uint32 rank_diff = 0;
// need call before fields update to have chance move yesterday data to appropriate fields before today data change.
UpdateHonorFields();
@@ -6808,22 +6809,52 @@ bool Player::RewardHonor(Unit *uVictim,
// [15..28] Horde honor titles and player name
// [29..38] Other title and player name
// [39+] Nothing
- uint32 victim_title = pVictim->GetUInt32Value(PLAYER_CHOSEN_TITLE);
- // Get Killer titles, CharTitlesEntry::bit_index
+ // PLAYER__FIELD_KNOWN_TITLES describe which titles player can use,
+ // so we must find biggest pvp title , even for killer to find extra honor value
+ uint32 vtitle = pVictim->GetUInt32Value(PLAYER__FIELD_KNOWN_TITLES);
+ uint32 victim_title = 0;
+ uint32 ktitle = GetUInt32Value(PLAYER__FIELD_KNOWN_TITLES);
+ uint32 killer_title = 0;
+ if (PLAYER_TITLE_MASK_ALL_PVP & ktitle)
+ {
+ for (int i = ((GetTeam() == ALLIANCE) ? 1:HKRANKMAX);i!=((GetTeam() == ALLIANCE) ? HKRANKMAX : (2*HKRANKMAX-1));i++)
+ {
+ if (ktitle & (1<<i))
+ killer_title = i;
+ }
+ }
+ if (PLAYER_TITLE_MASK_ALL_PVP & vtitle)
+ {
+ for (int i = ((pVictim->GetTeam() == ALLIANCE) ? 1:HKRANKMAX);i!=((pVictim->GetTeam() == ALLIANCE) ? HKRANKMAX : (2*HKRANKMAX-1));i++)
+ {
+ if (vtitle & (1<<i))
+ victim_title = i;
+ }
+ }
+ // Get Killer titles, CharTitlesEntry::bit_index
// Ranks:
// title[1..14] -> rank[5..18]
// title[15..28] -> rank[5..18]
// title[other] -> 0
if (victim_title == 0)
+ victim_guid = 0; // Don't show HK: <rank> message, only log.]
+ else if (victim_title < HKRANKMAX)
+ victim_rank = victim_title + 4;
+ else if (victim_title < (2*HKRANKMAX-1))
+ victim_rank = victim_title - (HKRANKMAX-1) + 4;
+ else
victim_guid = 0; // Don't show HK: <rank> message, only log.
- else if (victim_title < 15)
- victim_rank = victim_title + 4;
- else if (victim_title < 29)
- victim_rank = victim_title - 14 + 4;
- else
- victim_guid = 0; // Don't show HK: <rank> message, only log.
+
+ // now find rank difference
+ if (killer_title == 0 && victim_rank>4)
+ rank_diff = victim_rank - 4;
+ else if (killer_title < HKRANKMAX)
+ rank_diff = (victim_rank>(killer_title + 4))? (victim_rank - (killer_title + 4)) : 0;
+ else if (killer_title < (2*HKRANKMAX-1))
+ rank_diff = (victim_rank>(killer_title - (HKRANKMAX-1) +4))? (victim_rank - (killer_title - (HKRANKMAX-1) + 4)) : 0;
- honor_f = ceil(Trinity::Honor::hk_honor_at_level_f(k_level) * (v_level - k_grey) / (k_level - k_grey));
+ honor_f = 1 + sWorld.getRate(RATE_PVP_RANK_EXTRA_HONOR)*(((float)rank_diff) / 10.0f);
// count the number of playerkills in one day
ApplyModUInt32Value(PLAYER_FIELD_KILLS, 1, true);
@@ -6832,6 +6863,7 @@ bool Player::RewardHonor(Unit *uVictim,
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL);
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS, pVictim->getClass());
UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HK_RACE, pVictim->getRace());
+ UpdateKnownTitles();
}
else
{
@@ -6905,6 +6937,30 @@ bool Player::RewardHonor(Unit *uVictim,
return true;
}
+void Player::UpdateKnownTitles()
+{
+ uint32 new_title = 0;
+ uint32 honor_kills = GetUInt32Value(PLAYER_FIELD_LIFETIME_HONORABLE_KILLS);
+ uint32 old_title = GetUInt32Value(PLAYER_CHOSEN_TITLE);
+ RemoveFlag64(PLAYER__FIELD_KNOWN_TITLES,PLAYER_TITLE_MASK_ALL_PVP);
+ if (honor_kills < 0)
+ return;
+ bool max_rank = ((honor_kills >= sWorld.pvp_ranks[HKRANKMAX-1]) ? true : false);
+ for (int i = HKRANK01; i != HKRANKMAX; ++i)
+ {
+ if (honor_kills < sWorld.pvp_ranks[i] || (max_rank))
+ {
+ new_title = ((max_rank) ? (HKRANKMAX-1) : (i-1));
+ if (new_title > 0)
+ new_title += ((GetTeam() == ALLIANCE) ? 0 : (HKRANKMAX-1));
+ break;
+ }
+ }
+ SetFlag64(PLAYER__FIELD_KNOWN_TITLES,uint64(1) << new_title);
+ if (old_title > 0 && old_title < (2*HKRANKMAX-1) && new_title > old_title)
+ SetUInt32Value(PLAYER_CHOSEN_TITLE,new_title);
+}
+
void Player::ModifyHonorPoints(int32 value)
{
if (value < 0)
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -387,6 +387,27 @@ enum PlayerFlags
PLAYER_FLAGS_NO_XP_GAIN = 0x02000000
};
+#define PLAYER_TITLE_MASK_ALLIANCE_PVP \
+ (PLAYER_TITLE_PRIVATE | PLAYER_TITLE_CORPORAL |
+ PLAYER_TITLE_SERGEANT_A | PLAYER_TITLE_MASTER_SERGEANT |
+ PLAYER_TITLE_SERGEANT_MAJOR | PLAYER_TITLE_KNIGHT |
+ PLAYER_TITLE_KNIGHT_LIEUTENANT | PLAYER_TITLE_KNIGHT_CAPTAIN |
+ PLAYER_TITLE_KNIGHT_CHAMPION | PLAYER_TITLE_LIEUTENANT_COMMANDER |
+ PLAYER_TITLE_COMMANDER | PLAYER_TITLE_MARSHAL |
+ PLAYER_TITLE_FIELD_MARSHAL | PLAYER_TITLE_GRAND_MARSHAL)
+
+#define PLAYER_TITLE_MASK_HORDE_PVP \
+ (PLAYER_TITLE_SCOUT | PLAYER_TITLE_GRUNT |
+ PLAYER_TITLE_SERGEANT_H | PLAYER_TITLE_SENIOR_SERGEANT |
+ PLAYER_TITLE_FIRST_SERGEANT | PLAYER_TITLE_STONE_GUARD |
+ PLAYER_TITLE_BLOOD_GUARD | PLAYER_TITLE_LEGIONNAIRE |
+ PLAYER_TITLE_CENTURION | PLAYER_TITLE_CHAMPION |
+ PLAYER_TITLE_LIEUTENANT_GENERAL | PLAYER_TITLE_GENERAL |
+ PLAYER_TITLE_WARLORD | PLAYER_TITLE_HIGH_WARLORD)
+
+#define PLAYER_TITLE_MASK_ALL_PVP \
+ (PLAYER_TITLE_MASK_ALLIANCE_PVP | PLAYER_TITLE_MASK_HORDE_PVP)
+
// used for PLAYER__FIELD_KNOWN_TITLES field (uint64), (1<<bit_index) without (-1)
// can't use enum for uint64 values
#define PLAYER_TITLE_DISABLED UI64LIT(0x0000000000000000)
@@ -1975,6 +1996,7 @@ class Player : public Unit, public GridO
if (value)
AddKnownCurrency(ITEM_ARENA_POINTS_ID); // Arena Points
}
+ void UpdateKnownTitles();
//End of PvP System