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Форум » ArcEmu » ArcEmu » npc для покупки опыта
npc для покупки опыта
ballester
<●=●=●T.R.I.A.D.A●=●=●>
Информация:


  • Ядро: ArcEmu.
  • Используйте #buy команду для спауна npc.
  • SQL нету.

    Quote
    local npcid = 90000 -- Entry ID of the XP Vendor
    local SpawnCommand = "$xp npc spawn"
    local TimeNPC = 30 -- In seconds!
    local DontModify = TimeNPC * 600 -- Just don't do it!

    function SpawnCommand_OnChat(event, player, message, type, language)
    local Mess = message:lower()
    if (Mess:find(SpawnCommand) == 1) then
    if (player:GetPlayerLevel() == 80) then
    player:SendBroadcastMessage("You are already level 80!")
    return 0
    else
    player:SpawnCreature(npcid, player:GetX(), player:GetY(), player:GetZ(), player:GetO(), 35, DontModify, player:GetPhase())
    player:SendBroadcastMessage("You have succesfully spawned XP Npc for: "..TimeNPC.." seconds!")
    return 0
    end
    end
    end

    RegisterServerHook(16, "SpawnCommand_OnChat")

    function XPGossip(Unit, event, player)
    if (player:GetPlayerLevel() == 80) then
    Unit:SendChatMessageToPlayer(15, 0, "You are already level 80!", player) -- Unit will send an Whisper to Player. Only Player can see that.
    player:GossipComplete()
    else
    Unit:GossipCreateMenu(100, player, 0)
    Unit:GossipMenuAddItem(9, "1,000 XP [1 gold]", 1, 0)
    Unit:GossipMenuAddItem(9, "10,000 XP [10 gold]", 2, 0)
    Unit:GossipMenuAddItem(9, "100,000 XP [100 gold]", 3, 0)
    Unit:GossipMenuAddItem(9, "500,000 XP [500 gold]", 4, 0)
    Unit:GossipMenuAddItem(9, "1,000,000 XP [1000 gold]", 5, 0)
    Unit:GossipMenuAddItem(9, "5,000,000 XP [5000 gold]", 6, 0)
    Unit:GossipMenuAddItem(9, "Nevermind", 999, 0)
    Unit:GossipSendMenu(player)
    end
    end

    function XPGossip_OnSelect(Unit, event, player, code, intid, id)
    if(intid == 998) then -- Back to main menu
    Unit:GossipCreateMenu(100, player, 0)
    Unit:GossipMenuAddItem(9, "1,000 XP [1 gold]", 1, 0)
    Unit:GossipMenuAddItem(9, "10,000 XP [10 gold]", 2, 0)
    Unit:GossipMenuAddItem(9, "100,000 XP [100 gold]", 3, 0)
    Unit:GossipMenuAddItem(9, "500,000 XP [500 gold]", 4, 0)
    Unit:GossipMenuAddItem(9, "1,000,000 XP [1000 gold]", 5, 0)
    Unit:GossipMenuAddItem(9, "5,000,000 XP [5000 gold]", 6, 0)
    Unit:GossipMenuAddItem(9, "Nevermind", 999, 0)
    Unit:GossipSendMenu(player)
    end

    if(intid == 999) then -- Closing Gossip Menu
    Unit:SendChatMessage(14, 0, "Come back soon now, ya hear?")
    player:GossipComplete()
    end

    if(intid == 1) then -- Buying 1,000 XP For 1 gold
    if(player:GetCoinage() <= 10000) then
    Unit:SendChatMessage(14, 0, "You can't afford this.")
    Unit:GossipCreateMenu(100, player, 0)
    Unit:GossipMenuAddItem(9, "[Back]", 998, 0)
    Unit:GossipSendMenu(player)
    else
    player:DealGoldCost(10000) -- Taking 1 Gold
    player:GiveXp(1000) -- Giving 1,000 XP
    Unit:SendChatMessage(14, 0, "You have bought 1,000 XP for 1 gold.")
    Unit:GossipCreateMenu(100, player, 0)
    Unit:GossipMenuAddItem(9, "[Back]", 998, 0)
    Unit:GossipSendMenu(player)
    end
    end

    if(intid == 2) then -- Buying 10,000 XP for 10 gold
    if(player:GetCoinage() <= 100000) then
    Unit:SendChatMessage(14, 0, "You can't afford this.")
    Unit:GossipCreateMenu(100, player, 0)
    Unit:GossipMenuAddItem(9, "[Back]", 998, 0)
    Unit:GossipSendMenu(player)
    else
    player:DealGoldCost(100000)
    player:GiveXp(10000)
    Unit:SendChatMessage(14, 0, "You have bought 10,000 XP for 10 gold.")
    Unit:GossipCreateMenu(100, player, 0)
    Unit:GossipMenuAddItem(9, "[Back]", 998, 0)
    Unit:GossipSendMenu(player)
    end
    end

    if(intid == 3) then -- Buying 100,000 XP for 100 gold
    if(player:GetCoinage() <= 1000000) then
    Unit:SendChatMessage(14, 0, "You can't afford this.")
    Unit:GossipCreateMenu(100, player, 0)
    Unit:GossipMenuAddItem(9, "[Back]", 998, 0)
    Unit:GossipSendMenu(player)
    else
    player:DealGoldCost(1000000)
    player:GiveXp(100000)
    Unit:SendChatMessage(14, 0, "You have bought 100,000 XP for 100 gold.")
    Unit:GossipCreateMenu(100, player, 0)
    Unit:GossipMenuAddItem(9, "[Back]", 998, 0)
    Unit:GossipSendMenu(player)
    end
    end

    if(intid == 4) then -- Buying 500,000 XP for 500 gold
    if(player:GetCoinage() <= 5000000) then
    Unit:SendChatMessage(14, 0, "You can't afford this.")
    Unit:GossipCreateMenu(100, player, 0)
    Unit:GossipMenuAddItem(9, "[Back]", 998, 0)
    Unit:GossipSendMenu(player)
    else
    player:DealGoldCost(5000000)
    player:GiveXp(500000)
    Unit:SendChatMessage(14, 0, "You have bought 500,000 XP for 500 gold.")
    Unit:GossipCreateMenu(100, player, 0)
    Unit:GossipMenuAddItem(9, "[Back]", 998, 0)
    Unit:GossipSendMenu(player)
    end
    end

    if(intid == 5) then -- Buying 1,000,000 XP for 1,000 gold
    if(player:GetCoinage() <= 100000000) then
    Unit:SendChatMessage(14, 0, "You can't afford this.")
    Unit:GossipCreateMenu(100, player, 0)
    Unit:GossipMenuAddItem(9, "[Back]", 998, 0)
    Unit:GossipSendMenu(player)
    else
    player:DealGoldCost(100000000)
    player:GiveXp(1000000)
    Unit:SendChatMessage(14, 0, "You have bought 1,000,000 XP for 1000 gold.")
    Unit:GossipCreateMenu(100, player, 0)
    Unit:GossipMenuAddItem(9, "[Back]", 998, 0)
    Unit:GossipSendMenu(player)
    end
    end

    if(intid == 6) then -- Buying 5,000,000 XP for 5,000 gold
    if(player:GetCoinage() <= 50000000) then
    Unit:SendChatMessage(14, 0, "You can't afford this.")
    Unit:GossipCreateMenu(100, player, 0)
    Unit:GossipMenuAddItem(9, "[Back]", 998, 0)
    Unit:GossipSendMenu(player)
    else
    player:DealGoldCost(50000000)
    player:GiveXp(5000000)
    Unit:SendChatMessage(14, 0, "You have bought 5,000,000 XP for 5000 gold.")
    Unit:GossipCreateMenu(100, player, 0)
    Unit:GossipMenuAddItem(9, "[Back]", 998, 0)
    Unit:GossipSendMenu(player)
    end
    end
    end
    RegisterUnitGossipEvent(npcid, 1, "XPGossip")
    RegisterUnitGossipEvent(npcid, 2, "XPGossip_OnSelect")
  • Сообщение # 1 отредактировано ballester - Пятница, 13.04.2012, 03:39
    keonji
    I ♥ S-PB
    Сообщение # 2 написано 03.09.2012 в 19:03
    citynov
    Капрал
    Quote (ballester)
    Используйте #buy команду для спауна npc.


    Не знаю где вы в скрипте увидели #buy команду...

    Для спавн нпс команда
    Quote (ballester)
    $xp npc spawn


    Если копипастите то хоть проверяйте на правильность написанного скрипта.

    There is nothing better than .LUA
    Сообщение # 3 написано 03.12.2012 в 00:07
    Форум » ArcEmu » ArcEmu » npc для покупки опыта
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